Brand Names in Social Networks

Wednesday, April 30th, 2008

People have long known about the issues with trademarks in domain names–one of the earliest forms of trademark abuse was cybersquatters grabbing well-known brand names and registering them as .com domains. In some cases these were resolved through paid settlements, and in other cases it’s spawned piles of lawsuits and the creation of special regulations to handle trademark disputes.

But this is only the beginning. Already, virtual worlds have been grappling with similar issues. Marvel sued the MMORPG City of Heroes back in 2004 because it was possible for players to make characters that looked similar to their licensed characters (and as of today, Marvel is at it again–trying to stop TechCrunch from running an Iron Man screening, presumably because they’re trying to control their trademark). And Second life has had to deal with brand names in their virtual world for a while. Most commercial MMORPGs will require you to change your name if they find out that you’ve used a popular character or brand name.

But what about social networks? Aren’t they really a Web-based, hypermedia version of a virtual world?

My guess is that social media will be the next area this phenomena rears its head. When you’re registering a new brand, and collecting all the important domain names (.com, .org, .net and so forth) as well as the somewhat less important ones (.biz, .us, .eu and the like) there’s another thing you might consider: grab your names on the more popular blogs and social networks.

For example, we grabbed GamerDNA on the more popular blogging sites, like Wordpress, blogger and even some of the newer ones like tumblr. It wouldn’t be fun to find out that someone grabbed our brand and started running a blog about games there. Similarly, we’ve got accounts at Digg, StumbleUpon, Myspace and Yelp (we wouldn’t want anyone to think our staff has poor taste!).

There’s a business in here somewhere–monitoring not only brand names, but all the incarnations of names across all the virtual worlds, social networks and other environments. At the same time, I’m cringing. Names are important to protect, but I wouldn’t want to see Marvel-like tactics used to annoy the universe of websites out there.

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Entrepreneurship Lecture at WPI

Friday, April 11th, 2008

Today, I spent a few hours giving a lecture on entrepreneurship at WPI. For my talk, I decided to put together a list of ten things to speak about. You can view the video of the presentation or view the my PowerPoint deck with a list of ten things to think about when launching a business.

The point that got sparked the most debate was “Avoid the unhappy and unlucky,” based somewhat on a similar point from Robert Greene’s The 48 Laws of Power. I believe good companies are built by passionate optimists who love what they’re doing. The “luck” they’ve experienced is just the result of their hard work

WPI is doing a great job of introducing people to some of the more exciting areas of computer science, and their Interactive Media and Game Design department is producing some great students. If at least one person walked away from my talk feeling inspired to get involved with a startup, then I feel like it was worth it.

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