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	<title>Comments on: Anatomy of an MMORPG</title>
	<atom:link href="http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/feed/" rel="self" type="application/rss+xml" />
	<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/</link>
	<description>Online culture, games, social networking and Internet startups</description>
	<lastBuildDate>Fri, 22 Jan 2010 00:35:37 -0500</lastBuildDate>
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		<title>By: Patrick</title>
		<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/comment-page-1/#comment-6126</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Sat, 09 Jan 2010 03:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://radoff.com/blog/?p=21#comment-6126</guid>
		<description>Good article...</description>
		<content:encoded><![CDATA[<p>Good article&#8230;</p>
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		<title>By: Brian</title>
		<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/comment-page-1/#comment-6120</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Fri, 08 Jan 2010 19:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://radoff.com/blog/?p=21#comment-6120</guid>
		<description>this is a very great article ... i love this .. u really did a very great job on the reseach of all the process ...</description>
		<content:encoded><![CDATA[<p>this is a very great article &#8230; i love this .. u really did a very great job on the reseach of all the process &#8230;</p>
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		<title>By: NCsofts's server specs... - AionSource.com</title>
		<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/comment-page-1/#comment-5146</link>
		<dc:creator>NCsofts's server specs... - AionSource.com</dc:creator>
		<pubDate>Tue, 06 Oct 2009 16:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://radoff.com/blog/?p=21#comment-5146</guid>
		<description>[...] board by all MMO shards.  Here is a nice link, in wich MMO technology is more or less explained: Anatomy of an MMORPG  [...]</description>
		<content:encoded><![CDATA[<p>[...] board by all MMO shards.  Here is a nice link, in wich MMO technology is more or less explained: Anatomy of an MMORPG  [...]</p>
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	<item>
		<title>By: Star Wars Galaxies Patch Notes &#62; Star Wars Galaxies - SOE &#62; MMORPG</title>
		<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/comment-page-1/#comment-1331</link>
		<dc:creator>Star Wars Galaxies Patch Notes &#62; Star Wars Galaxies - SOE &#62; MMORPG</dc:creator>
		<pubDate>Wed, 19 Nov 2008 04:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://radoff.com/blog/?p=21#comment-1331</guid>
		<description>[...] ^ Jon Radoff (2007), &#8220;Anatomy of an MMORPG,&#8221; PlayerVox, http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/ [...]</description>
		<content:encoded><![CDATA[<p>[...] ^ Jon Radoff (2007), &#8220;Anatomy of an MMORPG,&#8221; PlayerVox, <a href="http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/" rel="nofollow">http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/</a> [...]</p>
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	<item>
		<title>By: Jon</title>
		<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/comment-page-1/#comment-336</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 26 Aug 2008 02:30:21 +0000</pubDate>
		<guid isPermaLink="false">http://radoff.com/blog/?p=21#comment-336</guid>
		<description>@tibbon:  thanks, it&#039;s just a bit old.  It was originally published on PlayerVox (which can&#039;t be navigated to now) so I reposted it here.  At the time, it got linked to from a bunch of places.</description>
		<content:encoded><![CDATA[<p>@tibbon:  thanks, it&#8217;s just a bit old.  It was originally published on PlayerVox (which can&#8217;t be navigated to now) so I reposted it here.  At the time, it got linked to from a bunch of places.</p>
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		<title>By: Andrew</title>
		<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/comment-page-1/#comment-339</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Tue, 26 Aug 2008 00:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://radoff.com/blog/?p=21#comment-339</guid>
		<description>Wow, what an article! Very interesting. I suppose the first part (the one about the graphics) can be applied to all other PC games as well.</description>
		<content:encoded><![CDATA[<p>Wow, what an article! Very interesting. I suppose the first part (the one about the graphics) can be applied to all other PC games as well.</p>
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		<title>By: David Fisher</title>
		<link>http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/comment-page-1/#comment-335</link>
		<dc:creator>David Fisher</dc:creator>
		<pubDate>Mon, 25 Aug 2008 21:23:45 +0000</pubDate>
		<guid isPermaLink="false">http://radoff.com/blog/?p=21#comment-335</guid>
		<description>Wow. This is a really impressive article. I&#039;m kinda shocked that this hasn&#039;t gotten more attention, at least as a blog post.</description>
		<content:encoded><![CDATA[<p>Wow. This is a really impressive article. I&#8217;m kinda shocked that this hasn&#8217;t gotten more attention, at least as a blog post.</p>
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